Coin: SoTransform.h Source File

| Coin3D is Free Software, published under the BSD 3-clause license. | https://coin3d.github.io https://www.kongsberg.com/en/kogt/

SoTransform.h
1#ifndef COIN_SOTRANSFORM_H
2#define COIN_SOTRANSFORM_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFRotation.h>
38#include <Inventor/fields/SoSFVec3f.h>
39#include <Inventor/nodes/SoTransformation.h>
40#include <Inventor/SbMatrix.h>
41#include <Inventor/SbVec3f.h>
42
43 class COIN_DLL_API SoTransform : public SoTransformation {
44 typedef SoTransformation inherited;
45
46 SO_NODE_HEADER(SoTransform);
47
48public:
49 static void initClass(void);
50 SoTransform(void);
51
52 SoSFVec3f translation;
53 SoSFRotation rotation;
54 SoSFVec3f scaleFactor;
55 SoSFRotation scaleOrientation;
56 SoSFVec3f center;
57
58 void pointAt(const SbVec3f & frompoint, const SbVec3f & topoint);
59 void getScaleSpaceMatrix(SbMatrix & mat, SbMatrix & inv) const;
60 void getRotationSpaceMatrix(SbMatrix & mat, SbMatrix & inv) const;
61 void getTranslationSpaceMatrix(SbMatrix & mat, SbMatrix & inv) const;
62 void multLeft(const SbMatrix & mat);
63 void multRight(const SbMatrix & mat);
64 void combineLeft(SoTransformation * nodeonright);
65 void combineRight(SoTransformation * nodeonleft);
66 void setMatrix(const SbMatrix & mat);
67 void recenter(const SbVec3f & newcenter);
68
69 virtual void doAction(SoAction * action);
70 virtual void GLRender(SoGLRenderAction * action);
71 virtual void callback(SoCallbackAction * action);
72 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
73 virtual void getMatrix(SoGetMatrixAction * action);
74 virtual void pick(SoPickAction * action);
75 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
76
77protected:
78 virtual ~SoTransform();
79};
80
81#endif // !COIN_SOTRANSFORM_H
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:943
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:914
SoNode::doAction
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1102
SoNode::pick
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
SoSFRotation
The SoSFRotation class is a container for an SbRotation.
Definition SoSFRotation.h:40
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:40
SoTransform::combineRight
void combineRight(SoTransformation *nodeonleft)
Definition SoTransform.cpp:281
SoTransform::getRotationSpaceMatrix
void getRotationSpaceMatrix(SbMatrix &mat, SbMatrix &inv) const
Definition SoTransform.cpp:197
SoTransform::center
SoSFVec3f center
Definition SoTransform.h:56
SoTransform::rotation
SoSFRotation rotation
Definition SoTransform.h:53
SoTransform::multLeft
void multLeft(const SbMatrix &mat)
Definition SoTransform.cpp:237
SoTransform::setMatrix
void setMatrix(const SbMatrix &mat)
Definition SoTransform.cpp:292
SoTransform::scaleOrientation
SoSFRotation scaleOrientation
Definition SoTransform.h:55
SoTransform::getScaleSpaceMatrix
void getScaleSpaceMatrix(SbMatrix &mat, SbMatrix &inv) const
Definition SoTransform.cpp:182
SoTransform::scaleFactor
SoSFVec3f scaleFactor
Definition SoTransform.h:54
SoTransform::getTranslationSpaceMatrix
void getTranslationSpaceMatrix(SbMatrix &mat, SbMatrix &inv) const
Definition SoTransform.cpp:216
SoTransform::combineLeft
void combineLeft(SoTransformation *nodeonright)
Definition SoTransform.cpp:270
SoTransform::multRight
void multRight(const SbMatrix &mat)
Definition SoTransform.cpp:254
SoTransform::pointAt
void pointAt(const SbVec3f &frompoint, const SbVec3f &topoint)
Definition SoTransform.cpp:157
SoTransform::SoTransform
SoTransform(void)
Definition SoTransform.cpp:124
SoTransform::recenter
void recenter(const SbVec3f &newcenter)
Definition SoTransform.cpp:309
SoTransform::translation
SoSFVec3f translation
Definition SoTransform.h:52
SoTransformation::SoTransformation
SoTransformation(void)
Definition SoTransformation.cpp:104
SoTransformation::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoTransformation.cpp:120
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50