Coin: SoVRMLShape.h Source File

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SoVRMLShape.h
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32
33#ifndef COIN_SOVRMLSHAPE_H
34#define COIN_SOVRMLSHAPE_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFNode.h>
38#include <Inventor/fields/SoSFEnum.h>
39
40class SoVRMLShapeP;
41
42 class COIN_DLL_API SoVRMLShape : public SoNode
43{
44 typedef SoNode inherited;
45 SO_NODE_HEADER(SoVRMLShape);
46
47public:
48 static void initClass(void);
49 SoVRMLShape(void);
50
51 enum CacheEnabled {
52 OFF,
53 ON,
54 AUTO
55 };
56
57 SoSFNode appearance;
58 SoSFNode geometry;
59 SoSFEnum renderCaching;
60 SoSFEnum boundingBoxCaching;
61
62 static void setNumRenderCaches(int num);
63 static int getNumRenderCaches(void);
64
65 virtual SbBool affectsState(void) const;
66
67 virtual void doAction(SoAction * action);
68 virtual void callback(SoCallbackAction * action);
69 virtual void GLRender(SoGLRenderAction * action);
70 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
71 virtual void rayPick(SoRayPickAction * action);
72 virtual void search(SoSearchAction * action);
73 virtual void write(SoWriteAction * action);
74 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
75
76 virtual SoChildList * getChildren(void) const;
77
78 virtual void notify(SoNotList * list);
79 virtual void copyContents(const SoFieldContainer * from, SbBool copyConn);
80
81protected:
82 virtual ~SoVRMLShape();
83
84private:
85 SoVRMLShapeP * pimpl;
86
87}; // class SoVRMLShape
88
89#endif // ! COIN_SOVRMLSHAPE_H
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoChildList
The SoChildList class is a container for node children.
Definition SoChildList.h:42
SoFieldContainer::SoFieldContainer
SoFieldContainer(void)
Definition SoFieldContainer.cpp:133
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoNode::getChildren
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1366
SoNode::SoNode
SoNode(void)
Definition SoNode.cpp:417
SoNode::notify
virtual void notify(SoNotList *l)
Definition SoNode.cpp:506
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:943
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:914
SoNode::doAction
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
SoNode::affectsState
virtual SbBool affectsState(void) const
Definition SoNode.cpp:880
SoNode::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1188
SoNode::copyContents
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1483
SoNode::search
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1221
SoNode::write
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1290
SoNode::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
SoSFNode
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:47
SoSearchAction
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
SoVRMLShape::renderCaching
SoSFEnum renderCaching
Definition SoVRMLShape.h:59
SoVRMLShape::boundingBoxCaching
SoSFEnum boundingBoxCaching
Definition SoVRMLShape.h:60
SoVRMLShape::appearance
SoSFNode appearance
Definition SoVRMLShape.h:57
SoVRMLShape::CacheEnabled
CacheEnabled
Definition SoVRMLShape.h:51
SoVRMLShape::OFF
@ OFF
Definition SoVRMLShape.h:52
SoVRMLShape::ON
@ ON
Definition SoVRMLShape.h:53
SoVRMLShape::AUTO
@ AUTO
Definition SoVRMLShape.h:54
SoVRMLShape::geometry
SoSFNode geometry
Definition SoVRMLShape.h:58
SoWriteAction
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50