Coin: SoSwitch Class Reference

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SoSwitch Class Reference
Node Classes

The SoSwitch class is a group node which selects one child subgraph for traversal. More...

`#include <Inventor/nodes/SoSwitch.h>`

Inheritance diagram for SoSwitch:

## Public Member Functions
virtual SoType | getTypeId (void) const
| SoSwitch (void)
| SoSwitch (int numchildren)
virtual SbBool | affectsState (void) const
virtual void | doAction (SoAction *action)
virtual void | callback (SoCallbackAction *action)
virtual void | GLRender (SoGLRenderAction *action)
virtual void | pick (SoPickAction *action)
virtual void | getBoundingBox (SoGetBoundingBoxAction *action)
virtual void | handleEvent (SoHandleEventAction *action)
virtual void | getMatrix (SoGetMatrixAction *action)
virtual void | search (SoSearchAction *action)
virtual void | write (SoWriteAction *action)
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action)
virtual void | audioRender (SoAudioRenderAction *action)
virtual void | notify (SoNotList *nl)
Public Member Functions inherited from SoGroup
| SoGroup (void)
| SoGroup (int nchildren)
virtual void | addChild (SoNode *node)
virtual void | insertChild (SoNode *child, int newchildindex)
virtual SoNode * | getChild (int index) const
virtual int | findChild (const SoNode *node) const
virtual int | getNumChildren (void) const
virtual void | removeChild (int childindex)
virtual void | removeChild (SoNode *child)
virtual void | removeAllChildren (void)
virtual void | replaceChild (int index, SoNode *newchild)
virtual void | replaceChild (SoNode *oldchild, SoNode *newchild)
virtual SoChildList * | getChildren (void) const
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
Public Member Functions inherited from SoNode
void | setOverride (const SbBool state)
SbBool | isOverride (void) const
void | setNodeType (const NodeType type)
NodeType | getNodeType (void) const
virtual SoNode * | copy (SbBool copyconnections=FALSE) const
virtual void | GLRenderBelowPath (SoGLRenderAction *action)
virtual void | GLRenderInPath (SoGLRenderAction *action)
virtual void | GLRenderOffPath (SoGLRenderAction *action)
virtual void | rayPick (SoRayPickAction *action)
virtual void | grabEventsSetup (void)
virtual void | grabEventsCleanup (void)
virtual void | startNotify (void)
SbUniqueId | getNodeId (void) const
virtual void | writeInstance (SoOutput *out)
virtual SoNode * | addToCopyDict (void) const
virtual SoFieldContainer * | copyThroughConnection (void) const
Public Member Functions inherited from SoFieldContainer
void | setToDefaults (void)
SbBool | hasDefaultValues (void) const
SbBool | fieldsAreEqual (const SoFieldContainer *container) const
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
SbBool | set (const char *const fielddata)
void | get (SbString &fielddata)
virtual int | getFields (SoFieldList &l) const
virtual int | getAllFields (SoFieldList &l) const
virtual SoField * | getField (const SbName &name) const
virtual SoField * | getEventIn (const SbName &name) const
virtual SoField * | getEventOut (const SbName &name) const
SbBool | getFieldName (const SoField *const field, SbName &name) const
SbBool | enableNotify (const SbBool flag)
SbBool | isNotifyEnabled (void) const
SbBool | set (const char *fielddata, SoInput *input)
void | get (SbString &fielddata, SoOutput *out)
virtual SbBool | validateNewFieldValue (SoField *field, void *newval)
SbBool | getIsBuiltIn (void) const
virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
void | setUserData (void *userdata) const
void * | getUserData (void) const
Public Member Functions inherited from SoBase
void | ref (void) const
void | unref (void) const
void | unrefNoDelete (void) const
int32_t | getRefCount (void) const
void | touch (void)
SbBool | isOfType (SoType type) const
| Returns `TRUE` if the type of this object is either of the same type or inherited from type.
virtual SbName | getName (void) const
virtual void | setName (const SbName &newname)
void | addAuditor (void *const auditor, const SoNotRec::Type type)
void | removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorList & | getAuditors (void) const
SbBool | shouldWrite (void)
void | assertAlive (void) const

## Static Public Member Functions
static SoType | getClassTypeId (void)
static void | initClass (void)
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
Static Public Member Functions inherited from SoGroup
static SoType | getClassTypeId (void)
static void | initClass (void)
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
Static Public Member Functions inherited from SoNode
static uint32_t | getCompatibilityTypes (const SoType &nodetype)
static SoType | getClassTypeId (void)
static SoNode * | getByName (const SbName &name)
static int | getByName (const SbName &name, SoNodeList &l)
static void | initClass (void)
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static void | initClasses (void)
static SbUniqueId | getNextNodeId (void)
static int | getActionMethodIndex (const SoType type)
static void | getBoundingBoxS (SoAction *action, SoNode *node)
static void | GLRenderS (SoAction *action, SoNode *node)
static void | callbackS (SoAction *action, SoNode *node)
static void | getMatrixS (SoAction *action, SoNode *node)
static void | handleEventS (SoAction *action, SoNode *node)
static void | pickS (SoAction *action, SoNode *node)
static void | rayPickS (SoAction *action, SoNode *node)
static void | searchS (SoAction *action, SoNode *node)
static void | writeS (SoAction *action, SoNode *node)
static void | audioRenderS (SoAction *action, SoNode *node)
static void | getPrimitiveCountS (SoAction *action, SoNode *node)
Static Public Member Functions inherited from SoFieldContainer
static void | initClass (void)
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static SoType | getClassTypeId (void)
| This static method returns the SoType object associated with objects of this class.
static void | cleanupClass (void)
static void | initCopyDict (void)
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig)
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
static void | copyDone (void)
Static Public Member Functions inherited from SoBase
static void | initClass (void)
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static SoType | getClassTypeId (void)
| This static method returns the SoType object associated with objects of this class.
static void | addName (SoBase *const base, const char *const name)
static void | removeName (SoBase *const base, const char *const name)
static void | incrementCurrentWriteCounter (void)
static void | decrementCurrentWriteCounter (void)
static SoBase * | getNamedBase (const SbName &name, SoType type)
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype)
static void | setInstancePrefix (const SbString &c)
static void | setTraceRefs (SbBool trace)
static SbBool | getTraceRefs (void)
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
static SbBool | readRoute (SoInput *input)

## Public Attributes
SoSFInt32 | whichChild

## Protected Member Functions
virtual const SoFieldData * | getFieldData (void) const
virtual | ~SoSwitch ()
void | traverseChildren (SoAction *action)
Protected Member Functions inherited from SoGroup
virtual | ~SoGroup ()
virtual SbBool | readInstance (SoInput *in, unsigned short flags)
virtual SbBool | readChildren (SoInput *in)
virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections)
virtual SoNotRec | createNotRec (void)
void | setOperation (const SoNotRec::OperationType opType=SoNotRec::UNSPECIFIED, const SoNode *cc=NULL, const SoNode *pc=NULL, const int ci=-1)
Protected Member Functions inherited from SoNode
| SoNode (void)
virtual | ~SoNode ()
Protected Member Functions inherited from SoFieldContainer
| SoFieldContainer (void)
virtual | ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
| SoBase (void)
virtual | ~SoBase ()
virtual void | destroy (void)
SbBool | hasMultipleWriteRefs (void) const
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
void | writeFooter (SoOutput *out) const
virtual const char * | getFileFormatName (void) const

## Static Protected Member Functions
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoGroup
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** | getFieldDataPtr (void)
static void | setNextActionMethodIndex (int index)
static int | getNextActionMethodIndex (void)
static void | incNextActionMethodIndex (void)
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t | getCurrentWriteCounter (void)
static void | staticDataLock (void)
static void | staticDataUnlock (void)

## Additional Inherited Members
Public Types inherited from SoNode
enum | NodeType { INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 , INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 , COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 , COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 , COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000 }
Protected Types inherited from SoBase
enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 }
Protected Attributes inherited from SoGroup
SoChildList * | children
Protected Attributes inherited from SoNode
SbUniqueId | uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool | isBuiltIn
Static Protected Attributes inherited from SoNode
static SbUniqueId | nextUniqueId = 1
static int | nextActionMethodIndex = 0

## Detailed Description

The SoSwitch class is a group node which selects one child subgraph for traversal.

Which child to traverse is controlled by the application programmer by using the SoSwitch::whichChild field. In addition to picking out a single child for traversal, it is also possible to flip all children on or off for traversal.

This node is very useful for conditionally turning on or off parts of the scene graph based on the current application processing mode, visualizing mode, or whatever else the application can do.

FILE FORMAT/DEFAULTS:

Switch {
whichChild -1
}
SoSwitch::whichChild
SoSFInt32 whichChild
Definition SoSwitch.h:56

## Constructor & Destructor Documentation

## ◆ SoSwitch() [1/2]

SoSwitch::SoSwitch | ( | void |  | ) |

Default constructor.

## ◆ SoSwitch() [2/2]

SoSwitch::SoSwitch | ( | int | numchildren | ) |

Constructor.

The argument should be the approximate number of children which is expected to be inserted below this node. The number need not be exact, as it is only used as a hint for better memory resource allocation.

## ◆ ~SoSwitch()

SoSwitch::~SoSwitch | ( |  | ) |
| protectedvirtual

Destructor.

## Member Function Documentation

## ◆ getClassTypeId()

SoType SoSwitch::getClassTypeId | ( | void |  | ) |
| static

This static method returns the SoType object associated with objects of this class.

## ◆ getTypeId()

SoType SoSwitch::getTypeId | ( | void |  | ) | const
| virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Reimplemented from SoGroup.

Reimplemented in SoBlinker.

## ◆ getFieldDataPtr()

const SoFieldData ** SoSwitch::getFieldDataPtr | ( | void |  | ) |
| staticprotected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.

## ◆ getFieldData()

const SoFieldData * SoSwitch::getFieldData | ( | void |  | ) | const
| protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns `NULL`.

Reimplemented from SoGroup.

Reimplemented in SoBlinker.

## ◆ affectsState()

SbBool SoSwitch::affectsState | ( | void |  | ) | const
| virtual

Returns `TRUE` if the node could have any effect on the state during traversal.

If it returns `FALSE`, no data in the traversal state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return `FALSE`, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return `FALSE`, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.

The default method returns `TRUE`, on a "better safe than sorry" philosophy.

Reimplemented from SoNode.

## ◆ doAction()

void SoSwitch::doAction | ( | SoAction * | action | ) |
| virtual

This function performs the typical operation of a node for any action.

Reimplemented from SoGroup.

## ◆ callback()

void SoSwitch::callback | ( | SoCallbackAction * | action | ) |
| virtual

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoGroup.

## ◆ GLRender()

void SoSwitch::GLRender | ( | SoGLRenderAction * | action | ) |
| virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoGroup.

## ◆ pick()

void SoSwitch::pick | ( | SoPickAction * | action | ) |
| virtual

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoGroup.

## ◆ getBoundingBox()

void SoSwitch::getBoundingBox | ( | SoGetBoundingBoxAction * | action | ) |
| virtual

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.

Reimplemented from SoGroup.

Reimplemented in SoBlinker.

## ◆ handleEvent()

void SoSwitch::handleEvent | ( | SoHandleEventAction * | action | ) |
| virtual

Action method for SoHandleEventAction.

Inspects the event data from action, and processes it if it is something which this node should react to.

Nodes influencing relevant state variables for how event handling is done also override this method.

Reimplemented from SoGroup.

## ◆ getMatrix()

void SoSwitch::getMatrix | ( | SoGetMatrixAction * | action | ) |
| virtual

Action method for SoGetMatrixAction.

Updates action by accumulating with the transformation matrix of this node (if any).

Reimplemented from SoGroup.

## ◆ search()

void SoSwitch::search | ( | SoSearchAction * | action | ) |
| virtual

Action method for SoSearchAction.

Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction – if any of the requested criteria is a miss, the search is not deemed successful for the node.

See also
  SoSearchAction

Reimplemented from SoGroup.

## ◆ write()

void SoSwitch::write | ( | SoWriteAction * | action | ) |
| virtual

Action method for SoWriteAction.

Writes out a node object, and any connected nodes, engines etc, if necessary.

Reimplemented from SoGroup.

Reimplemented in SoBlinker.

## ◆ getPrimitiveCount()

void SoSwitch::getPrimitiveCount | ( | SoGetPrimitiveCountAction * | action | ) |
| virtual

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from SoGroup.

## ◆ audioRender()

void SoSwitch::audioRender | ( | SoAudioRenderAction * | action | ) |
| virtual

Action method for SoAudioRenderAction.

Does common processing for SoAudioRenderAction action instances.

Reimplemented from SoGroup.

## ◆ notify()

void SoSwitch::notify | ( | SoNotList * | l | ) |
| virtual

Notifies all auditors for this instance when changes are made.

Reimplemented from SoNode.

Reimplemented in SoBlinker.

## ◆ traverseChildren()

void SoSwitch::traverseChildren | ( | SoAction * | action | ) |
| protected

This function was part of the original SGI Inventor API, but it is not supported in Coin, as it looks like it should probably have been private in Inventor.

## Member Data Documentation

## ◆ whichChild

SoSFInt32 SoSwitch::whichChild

Selects which child to traverse during rendering (and some other) actions.

The value should be either `SO_SWITCH_NONE` (for traversing no children, like it was an empty SoGroup node), `SO_SWITCH_ALL` (for traversing like if we were an SoGroup node), `SO_SWITCH_INHERIT` (for traversing the same child as the last SoSwitch node), or an index value for a child.

When using `SO_SWITCH_INHERIT`, it is important to understand how the SoSwitch-node is affected by other SoSwitch-nodes. If you have several switches in the scene graph, the last switch with its `whichChild` field set to anything but `SO_SWITCH_INHERIT` will be used. The switch does not only inherit from its parent switch node, but also from its siblings, located anywhere before it in the scene graph. An example will help clarify this:

#Inventor V2.1 ascii
Separator {
Switch {
whichChild 0
Group {
Switch {
whichChild 1
BaseColor { rgb 1 0 0 } # red
BaseColor { rgb 1 1 0 } # yellow
}
Switch {
whichChild -2 # SO_SWITCH_INHERIT
BaseColor { rgb 0 1 0 } # green
BaseColor { rgb 0 0 1 } # blue
}
Cube { }
}
}
}

This results in a blue cube on the screen. The reason being that the value of the previous `whichChild` field was inherited by the final switch, making it select child 1 - the blue BaseColor.

When constructing ASCII Inventor files, the integer values for the keywords must be used instead of their names. They are -1 for `SO_SWITCH_NONE`, -2 for `SO_SWITCH_INHERIT`, and -3 for `SO_SWITCH_ALL`.

Default value for the field is `SO_SWITCH_NONE`.

The documentation for this class was generated from the following files:

- SoSwitch.h
- SoSwitch.cpp