Coin: SoTextureCubeMap.h Source File

| Coin3D is Free Software, published under the BSD 3-clause license. | https://coin3d.github.io https://www.kongsberg.com/en/kogt/

SoTextureCubeMap.h
1#ifndef COIN_SOTEXTURECUBEMAP_H
2#define COIN_SOTEXTURECUBEMAP_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoTexture.h>
38#include <Inventor/fields/SoSFEnum.h>
39#include <Inventor/fields/SoSFImage.h>
40#include <Inventor/fields/SoMFString.h>
41#include <Inventor/fields/SoSFColor.h>
42#include <Inventor/elements/SoMultiTextureImageElement.h>
43
44class SoFieldSensor;
45class SoSensor;
46class SoTextureCubeMapP;
47
48 class COIN_DLL_API SoTextureCubeMap : public SoTexture {
49 typedef SoTexture inherited;
50
51 SO_NODE_HEADER(SoTextureCubeMap);
52
53public:
54 static void initClass(void);
55 SoTextureCubeMap(void);
56
57 enum Model {
58 MODULATE = SoMultiTextureImageElement::MODULATE,
59 DECAL = SoMultiTextureImageElement::DECAL,
60 BLEND = SoMultiTextureImageElement::BLEND,
61 REPLACE = SoMultiTextureImageElement::REPLACE
62 };
63
64 enum Wrap {
65 REPEAT = SoMultiTextureImageElement::REPEAT,
66 CLAMP = SoMultiTextureImageElement::CLAMP
67 };
68
69 SoMFString filenames;
70
71 SoSFImage imagePosX;
72 SoSFImage imageNegX;
73 SoSFImage imagePosY;
74 SoSFImage imageNegY;
75 SoSFImage imagePosZ;
76 SoSFImage imageNegZ;
77
78 SoSFEnum wrapS;
79 SoSFEnum wrapT;
80 SoSFEnum model;
81 SoSFColor blendColor;
82
83 virtual void doAction(SoAction * action);
84 virtual void GLRender(SoGLRenderAction * action);
85 virtual void callback(SoCallbackAction * action);
86 virtual void rayPick(SoRayPickAction * action);
87
88 static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
89 unsigned char *& bytes);
90protected:
91 virtual ~SoTextureCubeMap();
92
93 virtual SbBool readInstance(SoInput * in, unsigned short flags);
94 virtual void notify(SoNotList * list);
95 int getReadStatus(void);
96 void setReadStatus(int s);
97
98private:
99 SbBool loadFilename(const SbString & filename, SoSFImage * image);
100 static void filenameSensorCB(void *, SoSensor *);
101 SoSFImage * getImageField(const int idx);
102
103 SoTextureCubeMapP * pimpl;
104};
105
106#endif // !COIN_SOTEXTURECUBEMAP_H
SbString
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:52
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoFieldSensor
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:38
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoInput
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:61
SoMFString
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
SoNode::notify
virtual void notify(SoNotList *l)
Definition SoNode.cpp:506
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1542
SoNode::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1188
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
SoSFColor
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:40
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
SoSFImage
The SoSFImage class is used to store pixel images.
Definition SoSFImage.h:42
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43
SoTextureCubeMap::wrapS
SoSFEnum wrapS
Definition SoTextureCubeMap.h:78
SoTextureCubeMap::Model
Model
Definition SoTextureCubeMap.h:57
SoTextureCubeMap::BLEND
@ BLEND
Definition SoTextureCubeMap.h:60
SoTextureCubeMap::MODULATE
@ MODULATE
Definition SoTextureCubeMap.h:58
SoTextureCubeMap::DECAL
@ DECAL
Definition SoTextureCubeMap.h:59
SoTextureCubeMap::REPLACE
@ REPLACE
Definition SoTextureCubeMap.h:61
SoTextureCubeMap::blendColor
SoSFColor blendColor
Definition SoTextureCubeMap.h:81
SoTextureCubeMap::model
SoSFEnum model
Definition SoTextureCubeMap.h:80
SoTextureCubeMap::getReadStatus
int getReadStatus(void)
Definition SoTextureCubeMap.cpp:540
SoTextureCubeMap::filenames
SoMFString filenames
Definition SoTextureCubeMap.h:69
SoTextureCubeMap::imageNegY
SoSFImage imageNegY
Definition SoTextureCubeMap.h:74
SoTextureCubeMap::Wrap
Wrap
Definition SoTextureCubeMap.h:64
SoTextureCubeMap::CLAMP
@ CLAMP
Definition SoTextureCubeMap.h:66
SoTextureCubeMap::REPEAT
@ REPEAT
Definition SoTextureCubeMap.h:65
SoTextureCubeMap::SoTextureCubeMap
SoTextureCubeMap(void)
Definition SoTextureCubeMap.cpp:268
SoTextureCubeMap::imageNegZ
SoSFImage imageNegZ
Definition SoTextureCubeMap.h:76
SoTextureCubeMap::imagePosZ
SoSFImage imagePosZ
Definition SoTextureCubeMap.h:75
SoTextureCubeMap::wrapT
SoSFEnum wrapT
Definition SoTextureCubeMap.h:79
SoTextureCubeMap::imagePosY
SoSFImage imagePosY
Definition SoTextureCubeMap.h:73
SoTextureCubeMap::setReadStatus
void setReadStatus(int s)
Definition SoTextureCubeMap.cpp:550
SoTextureCubeMap::readImage
static SbBool readImage(const SbString &fname, int &w, int &h, int &nc, unsigned char *&bytes)
Definition SoTextureCubeMap.cpp:529
SoTextureCubeMap::imageNegX
SoSFImage imageNegX
Definition SoTextureCubeMap.h:72
SoTextureCubeMap::imagePosX
SoSFImage imagePosX
Definition SoTextureCubeMap.h:71
SoTexture::doAction
virtual void doAction(SoAction *action)
Definition SoTexture.cpp:73
SoTexture::callback
virtual void callback(SoCallbackAction *action)
Definition SoTexture.cpp:85
SoTexture::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoTexture.cpp:79
SoTexture::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoTexture.cpp:50
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50