Coin: SoSoundElement.h Source File

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SoSoundElement.h
1#ifndef COIN_SOSOUNDELEMENT_H
2#define COIN_SOSOUNDELEMENT_H
3
4/**************************************************************************\
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34\**************************************************************************/
35
36#include <Inventor/elements/SoReplacedElement.h>
37
38 class COIN_DLL_API SoSoundElement : public SoReplacedElement {
39 typedef SoReplacedElement inherited;
40
41 SO_ELEMENT_HEADER(SoSoundElement);
42public:
43 static void initClass(void);
44protected:
45 virtual ~SoSoundElement();
46
47public:
48 virtual void init(SoState * state);
49 static void set(SoState * const state, SoNode * const node,
50 SbBool scenegraphhassoundnode,
51 SbBool soundnodeisplaying,
52 SbBool ispartofactivescenegraph);
53
54 static SbBool setSceneGraphHasSoundNode(SoState * const state, SoNode * const node,
55 SbBool flag);
56 static SbBool sceneGraphHasSoundNode(SoState * const state);
57
58 static SbBool setSoundNodeIsPlaying(SoState * const state, SoNode * const node,
59 SbBool flag);
60 static SbBool soundNodeIsPlaying(SoState * const state);
61
62 static SbBool setIsPartOfActiveSceneGraph(SoState * const state, SoNode * const node,
63 SbBool flag);
64 static SbBool isPartOfActiveSceneGraph(SoState * const state);
65
66 virtual void push(SoState * state);
67 virtual void pop(SoState * state, const SoElement * prevTopElement);
68
69 virtual void print(FILE * file) const;
70
71protected:
72 void setDefaultValues();
73
74 SbBool scenegraphhassoundnode;
75 SbBool soundnodeisplaying;
76 SbBool ispartofactivescenegraph;
77};
78
79#endif // !COIN_SOSOUNDELEMENT_H
SoElement::SoElement
SoElement(void)
Definition SoElement.cpp:534
SoElement::pop
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
SoElement::push
virtual void push(SoState *state)
Definition SoElement.cpp:570
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
SoReplacedElement::initClass
static void initClass(void)
Definition SoReplacedElement.cpp:77
SoReplacedElement::init
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:91
SoReplacedElement::print
virtual void print(FILE *file) const
Definition SoReplacedElement.cpp:120
SoSoundElement::setIsPartOfActiveSceneGraph
static SbBool setIsPartOfActiveSceneGraph(SoState *const state, SoNode *const node, SbBool flag)
Definition SoSoundElement.cpp:194
SoSoundElement::soundNodeIsPlaying
static SbBool soundNodeIsPlaying(SoState *const state)
Definition SoSoundElement.cpp:180
SoSoundElement::sceneGraphHasSoundNode
static SbBool sceneGraphHasSoundNode(SoState *const state)
Definition SoSoundElement.cpp:144
SoSoundElement::setSoundNodeIsPlaying
static SbBool setSoundNodeIsPlaying(SoState *const state, SoNode *const node, SbBool flag)
Definition SoSoundElement.cpp:159
SoSoundElement::isPartOfActiveSceneGraph
static SbBool isPartOfActiveSceneGraph(SoState *const state)
Definition SoSoundElement.cpp:215
SoSoundElement::setDefaultValues
void setDefaultValues()
Definition SoSoundElement.cpp:264
SoSoundElement::set
static void set(SoState *const state, SoNode *const node, SbBool scenegraphhassoundnode, SbBool soundnodeisplaying, SbBool ispartofactivescenegraph)
Definition SoSoundElement.cpp:103
SoSoundElement::setSceneGraphHasSoundNode
static SbBool setSceneGraphHasSoundNode(SoState *const state, SoNode *const node, SbBool flag)
Definition SoSoundElement.cpp:123