Coin: SoWindowElement.h Source File

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SoWindowElement.h
1#ifndef COIN_SOWINDOWELEMENT_H
2#define COIN_SOWINDOWELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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34\**************************************************************************/
35
36#include <Inventor/elements/SoSubElement.h>
37
38// Note:
39// We want to avoid platform specific stuff in this header file,
40// so we changed all the X-specific types into generic void pointers.
41
42class SoGLRenderAction;
43
44 class COIN_DLL_API SoWindowElement : public SoElement {
45 typedef SoElement inherited;
46
47 SO_ELEMENT_HEADER(SoWindowElement);
48public:
49 static void initClass(void);
50protected:
51 virtual ~SoWindowElement();
52
53public:
54 virtual void init(SoState * state);
55
56 virtual void push(SoState * state);
57 virtual void pop(SoState * state, const SoElement * prevTopElement);
58
59 virtual SbBool matches(const SoElement * element) const;
60 virtual SoElement * copyMatchInfo(void) const;
61
62 static void set(SoState * state, void * window,
63 void * context, void * display,
64 SoGLRenderAction * action);
65 static void get(SoState * state, void *& window,
66 void *& context, void * & display,
67 SoGLRenderAction * & action);
68
69protected:
70 void * window; // was Window
71 void * context; // was GLXContext
72 void * display; // was Display *
73 SoGLRenderAction * glRenderAction;
74};
75
76#endif // !COIN_SOWINDOWELEMENT_H
SoElement::SoElement
SoElement(void)
Definition SoElement.cpp:534
SoElement::pop
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
SoElement::matches
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
SoElement::initClass
static void initClass(void)
Definition SoElement.cpp:507
SoElement::copyMatchInfo
virtual SoElement * copyMatchInfo(void) const =0
SoElement::init
virtual void init(SoState *state)
Definition SoElement.cpp:553
SoElement::push
virtual void push(SoState *state)
Definition SoElement.cpp:570
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoWindowElement::set
static void set(SoState *state, void *window, void *context, void *display, SoGLRenderAction *action)
Definition SoWindowElement.cpp:140
SoWindowElement::display
void * display
Definition SoWindowElement.h:72
SoWindowElement::window
void * window
Definition SoWindowElement.h:70
SoWindowElement::get
static void get(SoState *state, void *&window, void *&context, void *&display, SoGLRenderAction *&action)
Definition SoWindowElement.cpp:163
SoWindowElement::glRenderAction
SoGLRenderAction * glRenderAction
Definition SoWindowElement.h:73
SoWindowElement::context
void * context
Definition SoWindowElement.h:71